Kwok Chor Chuen Aloysius is a student at the diploma for Game Designer who aspires to be Game QA Tester, as well as Game Designer and Level Designer. A resilient and persistent individual, he strives to do his very best at every task given and will stick with any project he has worked on. With a strong interest in gaming, he is determined to continuously improve his skills, whether in-game or in a project.
A short clip of my final project for one of my modules, depicting a model of the Singapore Flyer integrated with certain AR features. In hindsight, those signboards are really big...note to self, remember to scale.
This is a model of the Singapore Flyer which I created for use in one of my projects during my time in RP. It's a bird, it's a Plane, it's...the Singapore Flyer?!
A walkthrough of a 3D Level created with a mixture of provided, sourced and personally built assets. Oh man, I'm getting so many Call of Duty flashbacks.
A 3D working space constructed to resemble a work desk with 2 lamps and chairs. It reminds me of my schooling days...what do you think?
A screenshot of a project I created using Construct 2. It is a simple space shooter game with enemies, obstacles and lives. I can almost hear the old Arcade Machine's "Pew Pew Pew" sounds as I play this.
This is the potential level layout of a multiplayer game designed by a team with myself included. It is designed to ensure fair play with equal opportunities for both sides to take advantage of. I'm recalling alot of team fortress 2 modded level memories here, anybody familiar with them?
A 2D adventure level which will test the player's skill. It is designed to test a seasoned player with challenges and collectibles.
A level abstract of a would-be horror game. This specific segment would have dwelt with the tight corners infamous in horror games. I really do miss the good old Dead Space games...
A walkthrough of a 2D game created in Construct 3. The levels were designed to balance out challenges and collectibles, as well as ensure enemies and obstacles were not overwhelming but sufficient. Anybody here ever played Geometry Dash? It kind of reminds me of that game.
An animated scene with 3D objects, meant to simulate to a potential automated dish washer service.