A Third Year Student in Republic Polytechnic Diploma in Game Design who is interested in an Internship position as a Game Writer and Designer. A very driven student who is interested in learning design and story writing as well as working in teams and is good at the theoretical parts of Game Design and is sure to excel in not only Game Theory, but music as well.
This trailer is meant to highlight the game Felid & Felis, made for my team's Final Year Project, showcasing some of the mechanics as well as sound and voice acting in the game.
The original ending theme of Felid & Felis!
Original soundtrack composed for use in Felid & Felis!
3D Model of a piano and a kalimba.
Uncoloured room with a clock and passing time.
Chest animation along with playing around with grass.
Vintage themed room with a vinyl.
Design of a game villain who is neither human nor animal, thus I chose a ball-jointed doll for a character with the colours red and black as the main theme. Red carries auspicious meanings in Chinese Culture while carrying a notion of blood and gore in Western Culture and Black carrying the meaning of death and emptiness in both cultures. I chose a more Chinese styled theme as I realised a lot of ideas I had were very Europe-centric and doing something different would be fun.
A short piece of a story written with the prompt of a character waking up to a phone call in the middle of the night.
More original soundtracks and works can be found on my portfolio which you can find through my resume here!