We made this paper prototype while brainstorming ideas for the game. In this version of the game, there are four characters, a nurse, a police officer, a caregiver, and a dementia patient. These four characters were crucial to the gameplay as their tasks required them to have to pass objects to each other. The items were a wallet, some money, and groceries, and an example of the gameplay had the police going to the park to collect a wallet and after, meeting up with the caregiver to return the wallet. We felt that the game was very restrictive and too complicated to play.