An independent and motivated sound design/audio engineer who has completed live sound, studio recordings, foleys, and sound design projects. Seeking to explore career options in the post-production or video game industry. Able to contribute with good aural skills, excellent attention to detail, general technical ability, dexterity and agility, work as part of a team, problem-solving ability, and good sense of timing and swift reactions.
A remix of the Halo: Reach trailer, where I rerecorded the foley and redesign the sound effects and soundscape.
Using the Movie Mixing Studio at Mediacorp during my internship to learn how to do sound design and a final mix that is up to movie standards.
Using and increasing my proficieny in the use of the software "Avid Pro Tools" and the use of the mixing console.
In collaboration with Glowers Drama, I work as a sound designer to record, foley and design a radio play called "Chap Lau"
A rap music production for the National Youth Achievement Awards 2021, Singapore Prison Service.
Recording Voice Over and foley using the software "Avid Pro Tools" in the Foley Arts Studio.
A Final Year project that showcases the Specialists' Community Action and Leadership Exchange (SCALE) event in Republic Polytechnic from the year 2020 to 2023
A collaboration between a tech company and a group of an interdisciplinary team of designers to produce a vision video for a new software product that was under development. My role was to create the sound design with voice-over and to compose a music piece that would suit the video.